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FSX Timer Trigger Reset Mission after a Short Period

Depending on what you need to reset, that is not so easy at all. For example goals cannot be reset after they've been set to failed or completed. For other triggers you need to make sure to disable and potentially reset them (timers) before you activate them again.

What exactly do you have in mind?
 
I'm developing a mission for this museum, they want to have a timelimit of 5 minutes so kids don't hog the computer ;)

I'm thinking of just have 5 minutes timelimit, and have a dialog play at 4:50 saying their time is up. I'm wondering how to reset the mission without making the mission fail.
 
How about triggering a goal on a 5 minute timer so the mission complete message comes up, then go to a camera view pointing at another identical aircraft sitting on the ground someplace? They won't do much more flying if they can't see what they are doing.

Gunner
 
Oh, you mean really resetting the mission, with your aircraft starting at the same point again? That's impossible unfortunately. The only way you can do it is by using a small simconnect tool that reloads the mission. Or you give the user a complete or fail message and then restart the mission manually.
In any case it is a good idea to have somebody standing next to the PC to watch over it and reload the mission.
 
How about triggering a goal on a 5 minute timer so the mission complete message comes up, then go to a camera view pointing at another identical aircraft sitting on the ground someplace? They won't do much more flying if they can't see what they are doing.

Gunner

That might be a good idea, I'll think it out.
 
Oh, you mean really resetting the mission, with your aircraft starting at the same point again? That's impossible unfortunately. The only way you can do it is by using a small simconnect tool that reloads the mission. Or you give the user a complete or fail message and then restart the mission manually.
In any case it is a good idea to have somebody standing next to the PC to watch over it and reload the mission.

Hmm, how do you think I could make a simconnect tool like that?
 
No idea. :D

If you're not familiar with c++ you might want to cancel the idea.
 
Hi Folks

FSXFreak -
You don't need a timer trigger to reset a mission after a period of time.

I haven't played with it myself,
but FSX has a built in Kiosk mode.

See kiosk.rtf in your FSX root folder.

It'll do everything you're looking for.

HTH
ATB
Paul
 
Hi Folks

Thorsten -
Yep,
see the kiosk.rtf for instructions,
and edit KioskSettings.cfg to point at your chosen mission. :D


HTH
ATB
Paul
 
Last edited:
Is it possible to remove the missions that are in the Kiosk? I have edited the CFG file but no success.

The museum wants just the mission I'm making so the users don't get mixed up.
 
Is it possible to remove the missions that are in the Kiosk? I have edited the CFG file but no success.

The museum wants just the mission I'm making so the users don't get mixed up.

Did you remove the default files listed in the .cfg?

Gunner
 
Please, anyone, help? I really want to complete this. Perhaps give me an example of adding the missions to the cfg file.

Code:
[main]
; Use this tag to modify the lentgh of time before Kiosk will time-out (default = 15 minutes)
;FlightLength=

; Use the color and label tags to modify the appearance of the fonts used in Kiosk
TextColorRed=255
TextColorGreen=255
TextColorBlue=255
LabelFontName=MS Shell Dialog
LabelFontSize=16
LabelFontBold=0
LabelFontItalic=0

; Use this tag to identify a special background image you wish to use with Kiosk
BackgroundImage=\bkg.bmp

[Missions]
; Use this tag to identify a full path diretory from which to load your unique missions
Folder=C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Missions\museummission
; Use this tag to identify the max number of missions you will allow to be loaded (default = 50)
;MaxMissions=

; This list is used to identify the individual missions you want to load.  To add more missions,
; simply add another "file.n" to the list, and then put the name of the mission (with the .flt extention)
; to load it.


file.0=landingintobuffalopound.flt
 
Last edited:
Hi Folks

Leon -
The kiosk works exactly as documented.

Read that kiosksettings.cfg again.

Hint - It loads exactly what you tell, or allow, it to.

ATB
Paul
 
Last edited:
I can't seem to do it.

What am I doing wrong? I am really frustrated at this point.

Code:
; Use this tag to modify the lentgh of time before Kiosk will time-out (default = 15 minutes)
;FlightLength=

; Use the color and label tags to modify the appearance of the fonts used in Kiosk
TextColorRed=255
TextColorGreen=255
TextColorBlue=255
LabelFontName=MS Shell Dialog
LabelFontSize=16
LabelFontBold=0
LabelFontItalic=0

; Use this tag to identify a special background image you wish to use with Kiosk
BackgroundImage=\bkg.bmp

[Missions]
; Use this tag to identify a full path diretory from which to load your unique missions
Folder=C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Missions\Backcountry\landingbuffalo\

; Use this tag to identify the max number of missions you will allow to be loaded (default = 50)
;MaxMissions=

; This list is used to identify the individual missions you want to load.  To add more missions,
; simply add another "file.n" to the list, and then put the name of the mission (with the .flt extention)
; to load it.

file.0=JetTruck.flt
file.1=RedBullSalzburg.flt
file.2=SwissOuting.flt
file.3=landingbuffalo.flt
 
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