Hello everyone
While converting my object to MDL, I faced a problem which is the number of vertices.
This is the first time I faced such as this problem. In this time, I did something different. I combined my textures in one sheet in blender, and I didn't divide my object to parts like walls, roof,.. Ets.
So the new thing is I combined my textures, and I didn't devide my object.
Messages:
XtoMDL/ error: Vertex list has too many vertices(129779),max allowed 65535
error: Attepting to add an invaild buffer.
error: Vertex list failed allocating. Most likely exceeds the 65535 limit
Any help please
Best regard
Borair
While converting my object to MDL, I faced a problem which is the number of vertices.
This is the first time I faced such as this problem. In this time, I did something different. I combined my textures in one sheet in blender, and I didn't divide my object to parts like walls, roof,.. Ets.
So the new thing is I combined my textures, and I didn't devide my object.
Messages:
XtoMDL/ error: Vertex list has too many vertices(129779),max allowed 65535
error: Attepting to add an invaild buffer.
error: Vertex list failed allocating. Most likely exceeds the 65535 limit
Any help please
Best regard
Borair