API macro creation using FsRegen for a GMax object: Revision history

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12 November 2007

  • curprev 05:3105:31, 12 November 2007Arno talk contribs 12,541 bytes +12,541 New page: This article describes how you can use FsRegen to place a GMax object with a SCASM API. This only works if you are using the Fs2002 GMax gamepack. For the Fs2004 and FsX gamepacks you can ...