Category:Living World: Difference between revisions

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{{Infobox-Applicable-FSVersion
{{Infobox-Applicable-FSVersion
| MSFS2024 = true
| MSFS2020 = true
| FSXI = true
| P3D5 = true
| P3D4 = true
| P3D3 = true
| P3D2 = true
| P3D2 = true
| P3D = true
| P3D = true
| FSXI = true
| FSW = true
| FSXSE = true
| FSXA = true
| FSXA = true
| FSX = true
| FSX = true
| FS2004 = true
| FS2004 = true
| FS2002 = true
| FS2002 = true
| FS2000 = true
| XP11 = true
| FS98 = true
| XP10 = true
| XP9 = true
 
}}
}}
Articles or categories currently tagged as containing content relevant to Living World.
'Living World': The addition of dynamic-scenery, AI-Traffic (aircraft, boats, animals), road-traffic, etc.


The real world is not static and empty, therefore the Flight Simulation world should not be either. By adding dynamic scenery, AI traffic (aircraft, boats) or road traffic you can make it a living world. This category provides you with articles to help you in that process.
== Forum ==
{{:Transclusion:Forums-Oneline-Redirect-Living World}}

Latest revision as of 13:03, 25 May 2024

Articles or categories currently tagged as containing content relevant to Living World.

'Living World': The addition of dynamic-scenery, AI-Traffic (aircraft, boats, animals), road-traffic, etc.

Forum

Living World & AI Forums - For questions not addressed in these Wiki articles. Review, ask, and discuss, these related matters, (Default - Opens in same window).