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| ModelConverterX is a tool that does exactly what the name says, it allows you to convert models. The tools allows you to import models from different formats, for example SCASM macros. After that they can be exported to different formats again, for example FSX MDL objects or the OpenFlight format.
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| The rest of this article will explain you how to install and use ModelConverterX. It also contains some practical examples on how to do common tasks.
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| == Installation ==
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| Currently ModelConverterX is only available as an alpha test version. You are encouraged to try this version already, but please be aware that there will be some bugs and unfinished features left at the moment. To get the latest alpha version go to the [http://www.fsdeveloper.com/forum/forumdisplay.php?f=87 support forum] for ModelConverterX, where you will find a thread with the latest release.
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| Once you have downloaded the ZIP file containing the program, you need to unzip it to a folder of your choice. If you have used a previous alpha version before, you can replace those files with the new version.
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| The first time you install ModelConverterX you need to register one DLL file that is used for handling the textures in the 3D preview. To do this run the register.bat file that is provided in the ZIP file. Failing to do this will result in errors when you load a model.
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| If you are using Vista you will have to edit this BAT file and include the complete path to the DLL file. After that you need to run the BAT file with the "Run as administrator" option.
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| == Usage ==
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| [[Image:ModelConverterX_main.jpg]]
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| === General ===
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| === Object readers ===
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| ==== SCASM reader ====
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| ==== FSX MDL reader ====
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| This reader has not been released yet, but work has been done on creating a reader that can read the MDL files.
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| === Object writers ===
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| ==== FSX X file writer ====
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| ==== FSX MDL file writer ====
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| This writer uses the FSX X file writer, so please see its limitations. This writer is a wrapper that calls XtoMDL for you to convert it to a MDL object.
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| ==== OpenFlight writer ====
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| === Examples ===
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| ==== Convert a SCASM API into a FSX MDL ====
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| ==== Batch convert objects ====
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| == Background information ==
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| This section provides some interesting background information that might be useful to you while using ModelConverterX.
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| === Performance ===
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| == Support ==
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| If you have any problems while using the program or if you have suggestions and other feedback to improve the tool, please let me know. You can either contact me [http://www.fsdeveloper.com/wiki/index.php?title=Special:GoToForum&threadname=Arno&create=talk&type=user directly] or visit the ModelConverterX [http://www.fsdeveloper.com/forum/forumdisplay.php?f=87 subforum] at FSDeveloper.com.
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| == User license ==
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| When using ModelConverterX you agree to the following user license:
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| I do hereby agree that I will only use ModelConverterX to convert objects I have created myself. I will no change the work of others, without their prior written permission. This does include any objects obtained by decompilation of BGL files.
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| (c) 2007-2008 SceneryDesign.org / Arno Gerretsen
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| This software program is distributed without charge to other scenery designers, redistribution of the original ZIP file is allowed. You are NOT allowed to sell this software program or ask money for its distribution. Object created with this software program can be used in commercial scenery projects if you wish.
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| The copyright and any intellectual property relating to this program remain the property of the author.
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| The software distributed in this way may represent work in progress, and bears no warranty, either expressed or implied.
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| [[category:Manuals]]
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| [[category:FSX]]
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