Object Placement Tool (FSX): Difference between revisions
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== Working with the OPT == | == Working with the OPT == | ||
=== Tips === | === Tips === | ||
A collection of quick tips. | |||
==== Windowed Mode ==== | |||
For the OPT to work, FSX '''must''' be running in 'windowed' mode. | |||
==== Multi-Monitor ==== | |||
If you have multiple monitors, drag the OPT onto your secondary monitor. | |||
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Set your FSX to fill the screen on your primary monitor, (windowed mode). | |||
==== Moving an object ==== | ==== Moving an object ==== | ||
Revision as of 03:36, 5 January 2008
The Object Placement Tool, (OPT), is multifunctional, and can be used for placing scenery as well as creating missions.
The OPT is installed as part of the SDK Toolset (FSX).
The OPT is available on the FSX menu, under Tools.
Installation
See SDK Installation (FSX) for instructions.
Notes
Ensure you have the correct SDK installed to match your Service Pack level.
Useage
THe OPT is a very capable, if somewhat unwieldy tool.
Scenery Placement
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The OPT can be used for creating scenery.
Place your fixed-location object.
On the ??? tab, click 'Save Scenery'.
Mission Creation
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Working with the OPT
Tips
A collection of quick tips.
Windowed Mode
For the OPT to work, FSX must be running in 'windowed' mode.
Multi-Monitor
If you have multiple monitors, drag the OPT onto your secondary monitor.
Set your FSX to fill the screen on your primary monitor, (windowed mode).
Moving an object
If an unlocked object refuses to move with click-drag, you can reposition the reluctant object, with the mouse, (without click-drag).
Set your viewpoint to Top-Down mode.
- In the OPT window, double-click in the coordinates area.
- In the FS window, single-click at the location you require.
- Object will 'jump' to that location.
- Zoom in.
- Repeat as required.
Related content
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External links
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