Category:SimConnect: Difference between revisions
From FSDeveloper Wiki
Jump to navigationJump to search
mNo edit summary |
mNo edit summary |
||
| Line 1: | Line 1: | ||
{{Infobox-Applicable-FSVersion | |||
| FSXI = false | |||
| FSXA = true | |||
| FSX = true | |||
| FS2004 = false | |||
| FS2002 = false | |||
| FS2000 = unknown | |||
| FS98 = unknown | |||
}} | |||
{{:Transclusion-Category:SimConnect-Oneline}} | {{:Transclusion-Category:SimConnect-Oneline}} | ||
<br> | <br> | ||
Revision as of 14:58, 18 April 2008
SimConnect - An API to enable add-on components communicate with Flight Simulator.
SimConnect was first introduced with Microsoft Flight Simulator X.
Typically the components will perform one or more of the following:
- Add the processing for a new complex gauge, or other instrument, to Flight Simulator X.
- Replace Flight Simulator X processing of one or more events with new logic.
- Record or monitor a flight.
- Extend the mission system of Flight Simulator X.
- Create and set the flight plans for AI (non-user) aircraft.
- Set different weather systems.
- Enable new hardware to work with Flight Simulator X.
- Control an additional camera that the user can optionally select to view.
Pages in category "SimConnect"
The following 16 pages are in this category, out of 16 total.