Catapult/Arrestor Operations (FSXA): Difference between revisions

From FSDeveloper Wiki
Jump to navigationJump to search
mNo edit summary
mNo edit summary
Line 13: Line 13:


== Related ==
== Related ==
[[Hoist/Sling Operations (FSXA)]] - <br>
* [[Catapult/Arrestor Operations (FSXA)]] -
[[Multiplayer Racing (FSXA)]] - <br>
* [[Hoist/Sling Operations (FSXA)]] -  
[[Key Mapping (FSXA)]] - <br>
* [[Multiplayer Racing (FSXA)]] -  
* [[Key Mapping (FSXA)]] -  
* [[FSX Acceleration]] -
* [[SDK Toolset (FSX)]] - {{:Transclusion-SDK-Oneline-Toolset}}


[[category:FSX]]
[[category:FSX]]

Revision as of 05:54, 27 March 2008

The catapult launch system is designed to simulate a modern catapult assisted take-off from a large flat-decked aircraft carrier.

Configuring Catapult/Arrestor Operations (FSXA)

Configuring Vessels

For extra that didn't make it into the SDK, please see - Paul Lange's blog - Launch Bars and Carriers

Configuring Aircraft

For investigations, please see - Lamont Clarke's wiki - Adapting FSX aircrafts to acceleration carriers

There's also a very useful "marker states" tool, linked at the foot of that page.

Related