Category:Living World: Difference between revisions
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(New page: {{Infobox-Applicable-FSVersion | FSXI = true | FSXA = true | FSX = true | FS2004 = true | FS2002 = true | FS2000 = true | FS98 = true }} The real world is not static and empty, therefore ...) |
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Revision as of 17:22, 18 June 2013
The real world is not static and empty, therefore the Flight Simulation world should not be either. By adding dynamic scenery, AI traffic (aircraft, boats) or road traffic you can make it a living world. This category provides you with articles to help you in that process.
Pages in category "Living World"
The following 12 pages are in this category, out of 12 total.