Category:Texturing: Difference between revisions

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m (Infobox-Applicable-FSVersion upgrade)
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[[Category:Scenery_Design]]
[[Category:Aircraft_Design]]
{{Infobox-Applicable-FSVersion
{{Infobox-Applicable-FSVersion
| P3D2 = unknown
| MSFS = true
| FSXI = true
| P3D5 = true
| P3D4 = true
| P3D3 = true
| P3D2 = true
| P3D = true
| P3D = true
| FSXI = unknown
| FSW = true
| FSXSE = true
| FSXA = true
| FSXA = true
| FSX = true
| FSX = true
| FS2004 = true
| FS2004 = true
| FS2002 = true
| FS2002 = true
| FS2000 = true
| XP11 = true
| FS98 = true
| XP10 = true
| XP10 = false
| XP9 = true
| XP9 = false
 
}}
}}
Articles or categories currently tagged as containing content relevant to Texturing.
Articles or categories currently tagged as containing content relevant to Texturing.
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== Forum ==
== Forum ==
{{:Transclusion:Forums-Oneline-Redirect-Texturing}}
{{:Transclusion:Forums-Oneline-Redirect-Texturing}}
[[Category:Scenery_Design]]
[[Category:Aircraft_Design]]

Revision as of 06:00, 24 October 2020


Articles or categories currently tagged as containing content relevant to Texturing.

Texturing is the process of creating/modifying/applying the images that are used on your models.
These could be the new livery you wish to create for an aircraft, or the texture for a building that you try to create from photos you'd taken.

This category contains articles to help you with these tasks.

Forum

Textures and Artwork Forum - For questions not addressed in these Wiki articles. Review, ask, and discuss, these related matters, (Default - Opens in same window).