Property Trigger: Difference between revisions
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Property trigger conditions are applied using the conditional editor. | Property trigger conditions are applied using the conditional editor. | ||
== Add other types == | |||
== SimMission.Latched == | == SimMission.Latched == | ||
[[SimMission.Latched]] - Tests the latched state of another trigger. | [[SimMission.Latched]] - Tests the latched state of another trigger. | ||
Revision as of 07:43, 25 March 2007
A property trigger fires when one or more conditions are met.
These conditions can be based on aircraft speed, altitude, failure of components, or a whole host of other simulation variables.
Property trigger conditions are applied using the conditional editor.
Add other types
SimMission.Latched
SimMission.Latched - Tests the latched state of another trigger.