Transclusion-Missions-Oneline-Triggers: Difference between revisions

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'''[[Triggers]]''' are used to check for key events during the mission. You might check that the player is above a certain altitude, or has landed at a key airport, or that a certain amount of time has elapsed.
'''[[Triggers]]''' initiate [[Actions]]. There are eleven different types of triggers, (3 only work in FSXA).

Latest revision as of 16:03, 13 January 2008

Triggers initiate Actions. There are eleven different types of triggers, (3 only work in FSXA).