Autogen from OpenStreetMap data with scenProc: Difference between revisions

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This tutorial describes how you can use the data from OpenStreetMap to create autogen for FSX. We'll cover all the steps, including downloading and selecting your data, how to configure the tools to create the autogen and how it finally looks in FSX.
== Required tools ==
== Downloading the data ==
== Selecting the data you need ==
== Creating vegetation ==
== Creating library objects ==
== Creating buidlings ==
== Areas for improvement ==


[[Category:Autogen]]
[[Category:Autogen]]
[[Category:scenProc]]
[[Category:scenProc]]
[[Category:Terrain_Design]]
[[Category:Terrain_Design]]

Revision as of 02:05, 28 July 2012

This tutorial describes how you can use the data from OpenStreetMap to create autogen for FSX. We'll cover all the steps, including downloading and selecting your data, how to configure the tools to create the autogen and how it finally looks in FSX.


Required tools

Downloading the data

Selecting the data you need

Creating vegetation

Creating library objects

Creating buidlings

Areas for improvement