AGN (FS2002/FS2004): Difference between revisions

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(New page: {{Infobox-Applicable-FSVersion | FSXI = false | FSXA = false | FSX = false | FS2004 = true | FS2002 = false | FS2000 = unknown | FS98 = unknown }} This document describes the FS2004 forma...)
 
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| FSX = false
| FSX = false
| FS2004 = true
| FS2004 = true
| FS2002 = false
| FS2002 = true
| FS2000 = unknown
| FS2000 = unknown
| FS98 = unknown
| FS98 = unknown
}}
}}


This document describes the FS2004 format for autogen (AGN) files.
This document describes the FS2004 format for autogen (AGN) files. The first part of the AGN format is also valid for FS2002.
 
== Header ==
 
int32 percentage buildings with 1-2 floors (range 0 - 20)
int32 percentage buildings with 3-5 floors (range 0 - 20)
int32 percentage buildings with 6-8 floors (range 0 - 20)
int32 percentage buildings with 9-12 floors (range 0 - 20)
int32 number of houses
int32 number of vegetation areas
double vegetation area
int32 building texture length
string building texture with extension (if building texture length > 0)
int32 vegetation class 1
int32 vegetation class 2
int32 percentage vegetation class 1 (range 0 - 100)
int32 maximum vegetation density (range 0 - 100)
float vegetation class 1 minimum height
float vegetation class 1 maximum height
float vegetation class 2 minimum height
float vegetation class 2 maximum height
 
== Buildings ==
 
TODO
 
== Vegetation ==


TODO
TODO

Revision as of 15:37, 12 January 2013

This document describes the FS2004 format for autogen (AGN) files. The first part of the AGN format is also valid for FS2002.

Header

int32 percentage buildings with 1-2 floors (range 0 - 20)
int32 percentage buildings with 3-5 floors (range 0 - 20)
int32 percentage buildings with 6-8 floors (range 0 - 20)
int32 percentage buildings with 9-12 floors (range 0 - 20)

int32 number of houses
int32 number of vegetation areas
double vegetation area

int32 building texture length
string building texture with extension (if building texture length > 0)

int32 vegetation class 1
int32 vegetation class 2
int32 percentage vegetation class 1 (range 0 - 100)
int32 maximum vegetation density (range 0 - 100)
float vegetation class 1 minimum height
float vegetation class 1 maximum height
float vegetation class 2 minimum height
float vegetation class 2 maximum height

Buildings

TODO

Vegetation

TODO