Category:Texturing: Difference between revisions

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{{Infobox-Applicable-FSVersion
{{Infobox-Applicable-FSVersion
| P3D2 = true
| P3D2 = unknown
| P3D = true
| P3D = true
| FSXI = true
| FSXI = unknown
| FSXA = true
| FSXA = true
| FSX = true
| FSX = true
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| FS2000 = true
| FS2000 = true
| FS98 = true
| FS98 = true
| XP10 = false
| XP9 = false
}}
}}
Articles or categories currently tagged as containing content relevant to Texturing.


Texturing is the process of creating or modifying the images that are used on your models.  
Texturing is the process of creating/modifying/applying the images that are used on your models.  
<br>
<br>
These could be the new livery you wish to create for an aircraft, or the texture for a building that you try to create from photos you'd taken.  
These could be the new livery you wish to create for an aircraft, or the texture for a building that you try to create from photos you'd taken.  


This category contains articles to help you with these tasks.
This category contains articles to help you with these tasks.
== Forum ==
{{:Transclusion:Forums-Oneline-Redirect-Texturing}}


[[Category:Scenery_Design]]
[[Category:Scenery_Design]]
[[Category:Aircraft_Design]]
[[Category:Aircraft_Design]]

Revision as of 15:11, 19 June 2013

Articles or categories currently tagged as containing content relevant to Texturing.

Texturing is the process of creating/modifying/applying the images that are used on your models.
These could be the new livery you wish to create for an aircraft, or the texture for a building that you try to create from photos you'd taken.

This category contains articles to help you with these tasks.

Forum

Textures and Artwork Forum - For questions not addressed in these Wiki articles. Review, ask, and discuss, these related matters, (Default - Opens in same window).