XML: VOR Radial Sign Rules: Difference between revisions
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(Created page with "(A:NAV1 RADIAL, degrees) (FS9) and (A:NAV RADIAL:1, degrees) (FSX) can return '''negative''' values. When this happens, add that value to 360 degrees to get the actual Radial...") |
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{{Infobox-Applicable-FSVersion | |||
| P3D2 = unknown | |||
| P3D = unknown | |||
| FSXI = true | |||
| FSXA = true | |||
| FSX = true | |||
| FS2004 = true | |||
| FS2002 = false | |||
| FS2000 = unknown | |||
| FS98 = unknown | |||
| XP10 = false | |||
| XP9 = false | |||
}} | |||
(A:NAV1 RADIAL, degrees) (FS9) and (A:NAV RADIAL:1, degrees) (FSX) can return '''negative''' values. | (A:NAV1 RADIAL, degrees) (FS9) and (A:NAV RADIAL:1, degrees) (FSX) can return '''negative''' values. | ||
Revision as of 10:29, 6 July 2014
(A:NAV1 RADIAL, degrees) (FS9) and (A:NAV RADIAL:1, degrees) (FSX) can return negative values.
When this happens, add that value to 360 degrees to get the actual Radial:
(A:NAV2 RADIAL, degrees) 0 <
if{ 360 (A:NAV2 RADIAL, degrees) + (>L:VOR2 Radial, degrees) }
els{ (A:NAV2 RADIAL, degrees) (>L:VOR2 Radial, degrees) }
In this example, (L:VOR2 Radial, degrees) represents the correct radial.
Applies in FS9 and FSX, NAV1 and NAV2.