Flight file (MSFS)
| This page is a work-in-progress. Generic message - Please note some detail may possibly be missing or incorrect. |
| Applicable |
|---|
| MSFS |
| MS Flight |
| LM P3D5 |
| LM P3D4 |
| LM P3D3 |
| LM P3D2 |
| LM P3D |
| FS World |
| FSXSE |
| FSXA |
| FSX |
| FS2004 |
| FS2002 |
| XP11 |
| XP10 |
| XP9 |
The documentation here is pretty complete: Documentation
Your flight file (.FLT) determines the state of the aircraft (location, switches), world (weather, time, assistance), ui (panels), and the sim in general (speed, traffic, multiplayer) at spawn. It also determines the type of mission (Tutorial, Landing Challenge, Bushtrip, Freeflight) and the briefing screen:
And loading screen:
Creating your flight file
- To create your flight file, you start with loading your flightplan or the starting location in the world map.
- Choose a plane, livery, etc. Choose a time and weather.
- Then start your flight.
- Move your plane to the position you want and change it to the configuration you want (switches etc.). If you want to spawn in the air you should stabilize the planes pitch and altitude so the plane is stable after spawn. You should use trim and throttle or autopilot for this. Keep in mind that changing the weather may change the conditions, so configure the weather first.
- If you have the correct configuration, save the flight file with
Escape>Save flight>save .FLT. - You now need to configure the .FLT:
Changes to make in the .FLT file.
[Main] Add title (e.g. Airline emergency) Add description/location (e.g. 'LIRN, Italy' or TT:Telluride.Description) Change MissionType (BushTrip, LandingChallenge) Delete: MissionLocation, OriginalFlight, FlightType, StartingCameraCategory [ResourcePath] and [ObjectFile] Change to your filename for the files (e.g. yourname-mission-missionname) Fix flightplan in [ATC_Aircraft.0], [ATC_ActiveFlightPlan.0], and [GPS_Engine] as shown here in the documentation.
Things to add in the .FLT file. Change the values to the appropriate values for your mission.
[Multiplayer] Status=0 [Airtraffic] Status=0 [TrafficOptions] AllowAbientVehicleTraffic=FALSE [Assistance] Preset=ASSISTANCE_PRESET_TRUE_TO_LIFE
NOTE: You can use ChangeAssistanceItemAction to change specific assistance items.
Briefing, and loading screen
In the .FLT file you can add these lines:
[Briefing] BriefingText=TT:MISSIONNAME.BRIEFING BriefingImage0=./images/MissionName_Briefing.png [Loading] ImageName0=./images/MissionName_Loading0.png Tips0=TT:LOADING.TIPS.MISSIONNAME_000 Tips1=TT:LOADING.TIPS.MISSIONNAME_001 Tips2=TT:LOADING.TIPS.MISSIONNAME_002
For the TT: explanation, see: Localisation (MSFS)
You will have to add pictures for the mission thumbnail, and the loading, briefing, and ending screens.
- Flightplan
- Weather definitions
- Flight file
- Mission script
- Triggers
- Actions
- ObjectActivationAction · DialogAction · AdjustPayloadAction · ChangeAssistanceItemAction · FadeToColorAction · RandomAction · RequestTeleportAction · CountAction · ResetTimerAction · TimerAdjustAction · GoalResolutionAction & SubGoalResolutionAction · GrantRewardAction · PointOfInterestActivationAction · ActivateWaypointsAction · AITakeControlsAction · SendMessageToAIAction
- Mission objects
- Calculator
- Flow states
- Events
- Areas
- Library objects
- Sim objects
- RTC