• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

ai traffic

  1. Marcstrasb

    MSFS How to make a Traffic AI in MSFS ?

    I'm trying to understand how to do AI traffic in msfs. I will be happy if the FSDeveloper Community can give me some ideas on the following topics: - Conversion of an AI FSX/P3D device for MSF - Using AIFP3 once the AI plane is integrated into Communty I can manage, but sometimes I need help...
  2. D

    MSFS How to make a static library asset follow a path?

    So I followed Federico's 'mowing tractor' tutorial and I now have one of my sailships moving nicely along a (follow) path I had created with Google Earth Pro. So far, so good! But since the ship is already part of an asset pack and as such loaded into MSFS, that seems like a waste of ressources...
  3. A

    MSFS ai model converted from .mdl to gITF (MSFS)

    Hello, I have a little problem and I would like to know if someone can help me: I have converted with the MCX program, a file ".mdl" of a model airplane, to gITF to be able to be used in MSFS. Once done, when injecting it into MSFS (in this case with psxseecontraffic), the plane can be heard but...
  4. kevinmdavis2010

    MSFS Generic Callsigns

    Good morning, I've been using the live traffic feature of MSFS, but I noticed that the default ATC calls the aircraft types "Generic" no matter what type of aircraft it is (i.e. "Generic N123AB, climb and maintain 10,000."). Is this something I can edit, or is this a problem with the...
  5. 11jovic

    Traffic not showing

    hello all, So i have the latest version. i have created a flight plane. updated the airport list. But when i go to see the traffic its not showing? Any ideas? kind regards jovic
  6. lzaragoz

    Help testing new AI traffic app

    Hi, I am looking for help to test a new AI flight plan generator app I have developed, it gathers real timetables in real time and converts them to P3D AI traffic, so you could see almost all airlines flights for a given date in selected airports. The main feature is that you do not have to...
  7. Albi

    Custom animated vehicle for FSX?

    I know I can create custom vehicle and animate but after modeling in Gmax, how can I make it to follow a path loop in FSX?
  8. A

    AI aircraft carrier landings

    Gents, this is a prototype development we believe is worth sharing early: an AI aircraft landing on a moving carrier! This first small step is the result of a gradual buildup of our Carriers Extended! SDK and the skill and perseverence of Farley's relentless effort. The AI Carrier ops are being...
  9. Pranay

    FS2004 User and AI Aircraft and runway problems!

    Hello All, So I am facing some issues with my VEGT airport scenery that I am recreating because I lost my previously created scenery file. Since I have been out of touch for nearly two years, my skills, it appears, need some polishing :( Please have a look at the capture below, which is the...
  10. Leo2789

    FS2004 Installed aircraft not appearing in FS9 menu for mysterious reasons

    Hello I have a problem that has happened once or twice that I just can't understand how or why :S I'll use the most recent case as an example: I had all of the old HNAC Airbus A300's and A310's installed on FS9 some years ago, with lots of liveries, nice sounds and a cool panel, and all ran...
  11. Fern

    FSX - AI aircraft ground steering

    Hi, all I have a plane, my own creation, that flies just fine. It is a tail dragger and it steers on the ground just fine, too. But I made an AI traffic for it, and it doesn't steer well on the ground at all, curves way too wide. Following a tip that I don't know where I found, I used FSEdit...
  12. C

    Monitor AI Objects

    Hi All, I've come across this MSDN article about monitoring AI objects (in particular AI aircraft) however as has been mentioned elsewhere on this forum, the sample code is no longer accessible. If anyone does have a copy and would be willing to share it would be VERY much appreciated! Since...
  13. K

    FSXA Added AI aircraft removed directly after adding it - why?

    When I add an AI aircraft, I do sometimes see the same aircraft removed right after. So if I add an aircraft (let`s say with id 10) it is reported as removed instantly. Reading about the reality bubble I understand there might be situations when I cannot add an AI aircraft. However, from my...
  14. KL791

    MSFS Global AI Ship Traffic FSX, P3D and MSFS2020

    Three years after the start of this project the complete package is now available on www.avsim.com, www.flightsim.com, www.flightsimnorway.com, and www.simviation.com The new package "Global AI Ship Traffic V1" includes all files and corrections published in the project previous to April 2016...