• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

ground poly wizard

  1. H

    Groundpolys turning transparent with certain aircraft

    Hello, Recently I made some custom groundpoly's with Blender and MCX for Drzewiecki's Seattle X KPAE paine field (I converted it to FS2004 for personal use) I'm used to making groundpolys for different airports without facing any problems, but with this one in particular I'm facing a few issues...
  2. fabenech

    FS2004 Problem when export GP to FS2004

    Hi to everyone and sorry form my english! I´m having this issue when i import a groung poly throught MCX to FS2004. The original format is .DAE (COLLADA) and the texture are already in DTX3 converted with DXTBMP. When the process is finished and go to the simulator, i get this from top view...
  3. C

    P3D v4 .dae ground poly file (from 3ds max) reading errors in MCX

    Hello everyone! I have made a ground polygon in 3ds max in real scale (about 2000x1500 meters). I tried to export this to ground polygon wizard in MDX. When I select this model, it appears in the viewport just for a second and dissapears. Materials menu is empty, but there were assigned...
  4. tsgucci

    Ground Poly Wizard MDL output?

    Hello Arno! I'm trying to create a groundpoly with ZBias separation for our existing airport. I do have some questions: 1. To solve the seasons I would rather spawn the object with our DLL therefore it would be really nice to have the output of the GPW in an MDL (I would create separate MDL's...
  5. P

    Ground polygon looks blurry all the way..

    Hi folks, I got a problem with my Ground Polys.. They look like this: What i did to get here was: 1. Export the Plane in Sketchup as COLLADA file (.dae) 2. Import into ModelConverterX 3. Start GP...
  6. Bulent Eroglu

    P3D v4 why doesn't the gp line up properly and make triangles ?

    I got some problems that I am willing to fixed so that i could process forward and finish this project. as shown on the images everything appears normal in model converter x and sketchup but when i open the simulator and take a look at it from top it doesn't look right at all. Texture wise...
  7. Bulent Eroglu

    P3D v4 Texture flickering and shape is not correct as the actual ground polygon.

    Hello, I made a ground polygon using Sketchup and I got few several problems. I can place it correctly without no problems at the location I want but what my main problem is that at the end the GP extends and flickers which makes it look very bad. I dont know if I have any mistakes while...
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