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SEPTEMBER 16 - IPACS AEROFLY
Aerofly FS 2 Update Version 2.0.1EA3.36
Dear Aerofly users,
Here is another update for Aerofly FS 2. With this update we mainly addressed some graphic issue and improve the Saitek devices support. As a reference we have also included changes from previous updates.
For HTC Vive users: To get the best experience with your HTC Vive we recommend to turn on 'Allow reprojection' as well as 'Perf Heuristic Active' in the SteamVR performance settings window. If enabled, please disable 'Enable Always-On Reprojection' in the developer window of SteamVR. We also strongly recommend to reduce cumulus clouds to a minimum for better performance.
Here is the list of changes in this update
2016-09-16
2016-09-09
Aerofly FS 2 Update Version 2.0.1EA3.36
Dear Aerofly users,
Here is another update for Aerofly FS 2. With this update we mainly addressed some graphic issue and improve the Saitek devices support. As a reference we have also included changes from previous updates.
For HTC Vive users: To get the best experience with your HTC Vive we recommend to turn on 'Allow reprojection' as well as 'Perf Heuristic Active' in the SteamVR performance settings window. If enabled, please disable 'Enable Always-On Reprojection' in the developer window of SteamVR. We also strongly recommend to reduce cumulus clouds to a minimum for better performance.
Here is the list of changes in this update
2016-09-16
- Fixed rendering issues with landmarks, clouds and shadows since last update
- Fixed creating screenshots while in VR
- Fixed transponder code can be set with Saitek Radio Panel and buttons/keys
- Changed head tracking with HTC Vive ( To get the best experience with your HTC Vive we recommend to turn on 'Allow reprojection' as well as 'Perf Heuristic Active' in the SteamVR performance settings window! )
- Added default assignments for Saitek Radio Panel for COM and transponder
- Added F18 autopilot controllable via Upper Front Control (WIP)
- Changed A320 small improvements/fixes to displays
- Fixed A320 flap / slat sequence
- Changed ASG29 flight computer improvements
2016-09-09
- Improved depth buffer rendering for less flickering of distant objects



