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Dear FSDeveloper Forum,
I have been using the SDK Editor for MSFS for some time now and understand it really well.
Now I wanted to try to export a 3D Model into the simulator.
I followed multiple tutorials and guides.
The model shows up in MSFS but it is really thin and it is missing it's texture.
I have set the Material to the MSFS Material Params.
The texture is also being exported to the right path. The texture file has a size of 4096px * 2048px. I tried with the texture as a JPG and a PNG file.
How can I solve these two problems?
(I called the 3d model half-sausage so that it would be easier to find )
Thanks
I have been using the SDK Editor for MSFS for some time now and understand it really well.
Now I wanted to try to export a 3D Model into the simulator.
I followed multiple tutorials and guides.
The model shows up in MSFS but it is really thin and it is missing it's texture.
I have set the Material to the MSFS Material Params.
The texture is also being exported to the right path. The texture file has a size of 4096px * 2048px. I tried with the texture as a JPG and a PNG file.
How can I solve these two problems?
(I called the 3d model half-sausage so that it would be easier to find )
Thanks