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Export with Object Centered in Origin not in World Center

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us-florida
We model our 3D buildings in blender over a satellite image. Since the objects are all over a greater area, once exported, the center of the bound box is the world center in blender. How can I export so the objects are centered in their origin. The object origin is set to its center with 0 in Z axis.
 
In object mode, Shift+S and select cursor to origin. The select the object, Shift+S select selection to cursor.
 
In object mode, Shift+S and select cursor to origin. The select the object, Shift+S select selection to cursor.
Hey @rhumbaflappy

Thanks for your tip. I have tried that. But that does not accomplish what I need. The first step is moving the cursor to the object origin. The second step does not do anything because the cursor is already at the selection's origin.
 
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