OK, let's try it out. The new release downloaded at 20 KB/sec, took about 12 minutes.
Test 1: FSX Electra to FS9
First tried compiling my current simplified VC to check if that is the same. Compiled fine.
The green arrows turn gray during model changes, and the title bar update is faster. Good.
Then started again with the full interior model, and got the MCX message that it exceeds 65535 vertices.
Reduced the interior model to the same point I was previously able to export it separately as an exterior model. Compile successful! This is a real step forward, I can include many parts I could not before.
The Representation checkbox in the Hierarchy Editor is not remembered between uses.
Started FS9 with the Electra loading. Immediate crash in ntdll.dll, C0000005 error again.
Restarted FS9, loaded with the Electra again. Crash. Tried again. Crash.
Restarted FS9, chose a different aircraft, and then switched to the Electra. Loaded OK.
Landing light splashes look good now.
The external model is fine, all animations work correctly.
The interior model has all animations working correctly. Even the rotary knobs in the VC work correctly, good!
However, the appearance of some of the VC gauges has changed/degraded.
The engine instruments in the original FSX model:
The same thing in the FS9 conversion - note the white in the middle row of gauges, and the white area on top of the GPS in the lower left corner.
The flight instruments in FSX:
And in the FS9 conversion:
Note here the light gray around the attitude indicator (ADI) and on the tops of the DME, RMI, and GPS.
EDIT: I just compiled the plane with the earlier 12/31 version of MCX and while the artifacts are present, they are a darker gray color that matches the color of the panel background and thus are not as obvious.
More later.