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Ground Poly Error In ADE

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ca-ontario
Hey all,
I've been working on this fictional airport and every time I try and compile it I get this error from the ground poly editior -
1635706496355.png

Any ideas on what it could be? I'm using the latest version of ade

Ryan
 
Since the ADE display is mostly covered by the message, its difficult to tell. It may be that the GP is too complicated, perhaps a missing texture.

The message tells you which GPs are at fault. Call the GP Editor for one of those GPs and see what it says.

Incidentally, with this sort of issue, little can be diagnosed from a picture alone. It's usually worthwhile to include your AD4 file so that some testing can occur.
 
Since the ADE display is mostly covered by the message, its difficult to tell. It may be that the GP is too complicated, perhaps a missing texture.

The message tells you which GPs are at fault. Call the GP Editor for one of those GPs and see what it says.

Incidentally, with this sort of issue, little can be diagnosed from a picture alone. It's usually worthwhile to include your AD4 file so that some testing can occur.
I'm not too sure how to call the GP Editor. Here's the AD4 file if you would be so kind as to take a look for me :)
https://www.dropbox.com/sh/37bpfcle8jokrjv/AADcQyOK03YQhzkLwBP9aSuca?dl=0
I'm sorry about the late reply I have been swamped with last minute projects.

Ryan
 
First of all, to call the GP Editor you double click on the poly/line or select it with the mouse, right-click and select "Edit" from the context menu.

It's not clear how you created those GPs, but I'm not surprised they won't compile. Examine one of them in the GP Editor (i.e. call the GP Editor). You'll notice in addition to the line outline there is a lonely vertex at the bottom left-hand corner of the texture. That's what is causing the difficulty. Unfortunately, there's no delete function in the GP editor. So, the only solution is to delete and re-create those lines in ADE.

To create the new lines, first draw the new GP line with ADE. The GP editor will open automatically. Specify the width, select the texture and, before doing anything else, select Parking Double Row in the Line/Pattern style combo box. Adjust the vertices as necessary and click OK, Since all 4 lines are identical, it's a simple copy and paste for the others
 
First of all, to call the GP Editor you double click on the poly/line or select it with the mouse, right-click and select "Edit" from the context menu.

It's not clear how you created those GPs, but I'm not surprised they won't compile. Examine one of them in the GP Editor (i.e. call the GP Editor). You'll notice in addition to the line outline there is a lonely vertex at the bottom left-hand corner of the texture. That's what is causing the difficulty. Unfortunately, there's no delete function in the GP editor. So, the only solution is to delete and re-create those lines in ADE.

To create the new lines, first draw the new GP line with ADE. The GP editor will open automatically. Specify the width, select the texture and, before doing anything else, select Parking Double Row in the Line/Pattern style combo box. Adjust the vertices as necessary and click OK, Since all 4 lines are identical, it's a simple copy and paste for the others
Ah I see where I was going wrong. I'll check it out when I have time in the next week or so and post back here. Thank you so much for your help and with ADE it's been the best customer service I've ever gotten :)

Ryan
 
First of all, to call the GP Editor you double click on the poly/line or select it with the mouse, right-click and select "Edit" from the context menu.

It's not clear how you created those GPs, but I'm not surprised they won't compile. Examine one of them in the GP Editor (i.e. call the GP Editor). You'll notice in addition to the line outline there is a lonely vertex at the bottom left-hand corner of the texture. That's what is causing the difficulty. Unfortunately, there's no delete function in the GP editor. So, the only solution is to delete and re-create those lines in ADE.

To create the new lines, first draw the new GP line with ADE. The GP editor will open automatically. Specify the width, select the texture and, before doing anything else, select Parking Double Row in the Line/Pattern style combo box. Adjust the vertices as necessary and click OK, Since all 4 lines are identical, it's a simple copy and paste for the others
I'm sorry I took so long to respond to this I've just been swamped lately. Which GP is it? I can't seem to find it
 
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