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Hello there guys, so i'm currently experimenting with ground polygons and the textures for it, I have finally figured out how to use PBR materials and now want to make the most use of them!
I`ve made this little piece as a test, which looks pretty good for a wet concrete, so the question is, how do I assign this one to being active when it's raining, and the other one when it's dry? Thanks a lot in advance!
I've read this manual but didn't really get what I wanted http://www.prepar3d.com/SDKv3/LearningCenter/modeling/modeling_materials.html
P.S.
I work in 3ds
I`ve made this little piece as a test, which looks pretty good for a wet concrete, so the question is, how do I assign this one to being active when it's raining, and the other one when it's dry? Thanks a lot in advance!
I've read this manual but didn't really get what I wanted http://www.prepar3d.com/SDKv3/LearningCenter/modeling/modeling_materials.html
P.S.
I work in 3ds
