This has been a great informative thread for me so far. But then I moved on to the Extra 330. Painting the "livery" texture box all white removed the colour, but it left a "mirror foil" overlay covering the rest of the airplane. I can't, for the life of me, seem to find an "alpha channeled" texture that seems to be the root of this?
View attachment 63246
I can find all these decals in blender if I open the gltf, but as such that is no help. It would be far easier if we could have a "switch" in the aircraft.cfg or somewhere that says something along the lines of [decal_visible = "0" ; switch decals on or off]
Anyone have any ideas about that?
Just add a Alfa-layer, all black, to the livery texture: EXTRA_330_EXTERIOR_LIVERY.PNG.DDS, save it as DTX5.