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You are correct, in FS9 c_wheel is a "default animation" that's tied to the ailerons.
Using (A:Altitude above ground, feet) 10 < should not be a problem at all, since it's always based on the AGL immediately below the aircraft. So, if the runway elevation is -25' then the condition will be triggered at -15'...![]()
Ah you are correct, never thought of that!
Anyways, I just got the animating the extension/retraction animation and suspension as well, all works good.
I renamed the steering parts to nose_gear_steering_axle as anything with a c_gear tag is animated when the gear extends/retracts.
I also just implemented your code n4gix and it compiled with no problems, now to test and see what is going to happen...I see how that syntax works tho, like you say all completely backwards...I wonder if the guy who designed XML was dyslexic or something.




