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Fantastic work Mr.FaosFX!![]()




That's too bad, as there is a way to recover from such a mistake. It's a bit of a chore, but it does work most of the time...![]()

Well, you can attach the mirrored part to a cube and then detach it. That solves the inverted normal problem caused by mirroring.

LOL!! DC-8 Midget! --- Just for laughs!

If for any reason that doesn't work, then the other alternative is to Mirror the Mirrored objects. That normally will work as well.

Well, I don't know if he used the mirror modifier or the evil mirror button on the tab. For the button that works. I tried it myself before knowing the mirror modifier.






