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hello all.. lately ive been flying and fiddling around with the Isdt ATR 72-212 merged with the F1 Atr panel

These are my engine and propeller stats right now..they currently provide great engine performance for me..I can cruise at 23000 feet at about 210-220 knots. with throttle in the green at about 60-70% and cruise mode selected:
[GeneralEngineData]
engine_type =5
Engine.0 =5.400, -10.150, -2.000
Engine.1 =5.400, 10.150, -2.000
fuel_flow_scalar =1.20900
min_throttle_limit =-0.25000
[propeller]
thrust_scalar=0.875000
propeller_type=0
propeller_diameter=13.20000
propeller_blades=6
propeller_moi=248.15892
beta_max=46.00000
beta_min=16.50000
min_gov_rpm=15100.00000
prop_tc=0.00400
gear_reduction_ratio=17.00000
fixed_pitch_beta=0.00000
low_speed_theory_limit=90.00000
prop_sync_available=1
prop_deice_available=1
prop_feathering_available=1
prop_auto_feathering_available=1
min_rpm_for_feather=500.00000
beta_feather=80.00000
power_absorbed_cf=0.90000
defeathering_accumulators_available=0
prop_reverse_available=1
minimum_on_ground_beta=1.00000
minimum_reverse_beta=-18.00000
[TurbineEngineData]
fuel_flow_gain=0.2000
inlet_area=1.00000
rated_N2_rpm=40816.00000
static_thrust=105.00000
afterburner_available=0
reverser_available=1
afterburner_throttle_threshold=0.00600
ThrustSpecificFuelConsumption=0.00600
AfterBurnThrustSpecificFuelConsumption=0.00600
[turboprop_engine]
power_scalar=1.00000
maximum_torque=11066.13759
max_rpm_mechanical_efficiency_scalar=1.0
idle_rpm_mechanical_efficiency_scalar=1.0
max_rpm_friction_scalar=1.0
idle_rpm_friction_scalar=1.0
rated_n2_rpm, static thrust, and thrust scalar...have all been modified to accommodate a FS2004 tweak that provides a realistic feathering effect only available on ISDT ATR aircraft..(
)..but it doesnt work well in FSX using the same modified parameters(propellers spin too slowly in FSX)....After much fiddling around I've discovered that for the feathering tweak to work in FSX.. rated_n2_thrust has to be increased to about 70816...unrealistic value that leaves the engines almost powerless..but it gives a very cool realistic feathering effect.
My question is...if at current values(rated_n2=40816, static thrust=105, thrust_scalar=0.875, and fuel_flow_scalar=0.2) the ATR responds and flies like a charm(imo)..If i place Rated_n2=70816...what else would i have to modify..and to how much...so that the ATR responds as good or near as good as it responds now?? Should I use a simple math equivalence..between lets say static thrust and rated_n2 ??(example, if 105=40816, then X=70816 ??(lol i wish it was that simple but any help would be much appreciated))
I plan on releasing my ISDT ATR 212 aircraft.cfg and soundpack both modified especially for those who use this aircraft with the Flight1 ATr panel merge..but i would like to hae realisitc feathering modified into that aircraft.cfg as well..

These are my engine and propeller stats right now..they currently provide great engine performance for me..I can cruise at 23000 feet at about 210-220 knots. with throttle in the green at about 60-70% and cruise mode selected:
[GeneralEngineData]
engine_type =5
Engine.0 =5.400, -10.150, -2.000
Engine.1 =5.400, 10.150, -2.000
fuel_flow_scalar =1.20900
min_throttle_limit =-0.25000
[propeller]
thrust_scalar=0.875000
propeller_type=0
propeller_diameter=13.20000
propeller_blades=6
propeller_moi=248.15892
beta_max=46.00000
beta_min=16.50000
min_gov_rpm=15100.00000
prop_tc=0.00400
gear_reduction_ratio=17.00000
fixed_pitch_beta=0.00000
low_speed_theory_limit=90.00000
prop_sync_available=1
prop_deice_available=1
prop_feathering_available=1
prop_auto_feathering_available=1
min_rpm_for_feather=500.00000
beta_feather=80.00000
power_absorbed_cf=0.90000
defeathering_accumulators_available=0
prop_reverse_available=1
minimum_on_ground_beta=1.00000
minimum_reverse_beta=-18.00000
[TurbineEngineData]
fuel_flow_gain=0.2000
inlet_area=1.00000
rated_N2_rpm=40816.00000
static_thrust=105.00000
afterburner_available=0
reverser_available=1
afterburner_throttle_threshold=0.00600
ThrustSpecificFuelConsumption=0.00600
AfterBurnThrustSpecificFuelConsumption=0.00600
[turboprop_engine]
power_scalar=1.00000
maximum_torque=11066.13759
max_rpm_mechanical_efficiency_scalar=1.0
idle_rpm_mechanical_efficiency_scalar=1.0
max_rpm_friction_scalar=1.0
idle_rpm_friction_scalar=1.0
rated_n2_rpm, static thrust, and thrust scalar...have all been modified to accommodate a FS2004 tweak that provides a realistic feathering effect only available on ISDT ATR aircraft..(
My question is...if at current values(rated_n2=40816, static thrust=105, thrust_scalar=0.875, and fuel_flow_scalar=0.2) the ATR responds and flies like a charm(imo)..If i place Rated_n2=70816...what else would i have to modify..and to how much...so that the ATR responds as good or near as good as it responds now?? Should I use a simple math equivalence..between lets say static thrust and rated_n2 ??(example, if 105=40816, then X=70816 ??(lol i wish it was that simple but any help would be much appreciated))
I plan on releasing my ISDT ATR 212 aircraft.cfg and soundpack both modified especially for those who use this aircraft with the Flight1 ATr panel merge..but i would like to hae realisitc feathering modified into that aircraft.cfg as well..
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