I have been reading into the limitations of making an AI behave correctly in sloped runways/aprons.
As far as I understand, in P3D (and FSX) the AI follow the reference altitude and not the current terrain altitude. Is this correct?
Also, what happens with sloped flatten polygons in airports? Does the AI follow terrain?
If someone could explain what is the root of the problem with AIs, I appreciate it.
Thanks
As far as I understand, in P3D (and FSX) the AI follow the reference altitude and not the current terrain altitude. Is this correct?
Also, what happens with sloped flatten polygons in airports? Does the AI follow terrain?
If someone could explain what is the root of the problem with AIs, I appreciate it.
Thanks

