• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

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    SDK MSFS2020 SDK - Scenery Tiles Compilation Error Message

    I am working on a new set of scenery tiles using Dick's very helpful template and batch file from a while back. It has worked successfully for me in three projects. However, I am now getting a compilation error which I do not understand as I have cloned the working Package Sources files. Here...
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    Proximity Rectangle Dimensions

    Does anybody understand how the x,y,z dimensions of a proximity rectangle actually function? I understand that rather counter-intuitively the “y” axis is vertical , ( z axis everywhere else); but I am struggling to size the rectangle. I want to limit the size so that I can taxi past a HAS with...
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    Windows Update := "Failed to validate timestamp data from file "

    This morning (UK time) I had the Windows 11 update install, rebooted and went to carry on with a scenery project which had happily built yesterday. One new building models added overnight with 2 new textures. On "build and export" I get the following error message for about 6 objects, which are...
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    MSFS20 SDK Version differences?

    Having thought I had fixed my issue with adding a VOR, when I got around to testing it in the air, the new VOR(TACAN) is not functioning. It appears on the VFR Map but the VOR or TACAN Gauges do not respond. Is there a functional difference between SDK Versions? It occurs to me that if the...
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    MSFS20 Help please with VOR (TACAN) Syntax

    I have two sceneries where I have added VOR (TACAN) - Bitburg and Bentwaters. I am now beginning to work on Alconbury and cannot get the VOR (TACAN) to appear. Screenshot below shows no VOR (TACAN) Can anybody see what my error is with this code please? < Vor lat="52.377778" lon="-00.226667"...
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    Floating WorldScript Objects Fix?

    Has anybody found a definitive fix for the floating WorldScript Object phenomenon? It does seem to occur completely at random. I have had it recently and went back to my SimObject models to make sure they were at Z=0 in Blender; all origins set to geometry and back in the scenery design stage...
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    Exporting Linear Animation - Help Please

    Help please. I am trying to get the door on a TAB-Vee model to animate with a view to using a Sim Variable to trigger door opening. I have watched Frederico's YouTube tutorial and got so far, but I am not getting an animation .xml file from the exporter. I use Blender 3.4 and the exporter...
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    SimObject Library without ADE?

    I have been granted permission to use somebody else's models in my Bitburg Scenery project, but the owner does not want his models to be objects which another person could pick out and use in their projects, possibly without his consent. I think I know that this would work as SimObjects, but I...
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    Same Model, Different Textures. One builds, the second CTDs

    Here is an odd one. I am using the old ALPHASIM / Virtavia Lockheed C-141B, imported through MCX, to create a static model. BTW these were made available as freeware with the proviso of non-commercial use; my scenery is freeware only so I am ok with sharing. I have two liveries: the old MAC...
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    Texture Failed to Convert Error - Again

    Help Please. Today I created a texture from scratch - 4098 x 4098 white background. It contains multiple signs and the same basic Blender model uses three of the signs, and a fourth sign is a scaled down version of another sign I have which works fine in my scenery. Below is the error screen...
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    MSFS20 How to Get Transparent Textures to Work Exporting from Blender?

    I am making some static aircraft for my Bitburg AFB Scenery and have got models which render in MSFS. However, I am struggling with getting national insignia; USAF titles; slime lights etc to render properly in MSFS20. These are low detail static objects - eye candy - for the scenery and not...
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    Materials Editor Disappeared in Scenery SDK

    My Materials Editor does not appear either if I select it from the Editors drop-down or if I try to specify a material in the Properties dialogue of a new Polygon. It does appear if I select a polygon I have previously added, but if I click on it, then it too disappears from the properties...
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