• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

msfs sdk

  1. Losco Nosciuto

    MSFS Missing Custom materials after package build

    Hello everybody. I am making a scenery, using a custom "water" material (fake water to substitute the vanilla dark water background from sat imagery). I imported it correctly, the package builds with no errors, and in DevMode I can see it working properly. Things that doesn't happen when I...
  2. tml

    MSFS How do I actually produce a "MSFS WASM Module", install it, get it loaded, and debug it?

    New and clean machine, VS2019 (Community Edition), MSFS2020, and the current MSFS SDK installed. In VS2019: Create a new project. Use template "MSFS WASM Module", call it "T1". Create it in C:\Users\tml\src\T1. Build > Build Solution. "Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped." I...
  3. Z

    MSFS Textures problem on scenery

    Hi all, I have a problem with textures on my scenery project. Do you know how to fix this ? Thank you
  4. OzWookiee

    MSFS [GUIDE] Converting Aircraft from FSX to MSFS

    Redistributing payware aircraft is reserved as the sole right of the original developers. So too, redistribution of freeware aircraft is similarly reserved by the original developers without prior consent. The first is illegal and falls under piracy, the second is showing respect for other...
  5. Torealise

    3DS Max MSFS2020 Materials Tools - PhysicalMaterial to FlightSim material - error "unknown property: ''filename'' is undefined!"

    There are Materials Tools (MSFS2020 SDK for 3ds max) and it contain a script that converts PhisicalMaterial to MSFS2020 FlightSim material. But it gives me error "unknown property: "filename" is undefined!" in this part: on PM pressed do ( if (queryBox "Convert all Physical Materials to...
  6. frazer380

    MSFS Simconnect on Aircraft Load

    Do developers use SimConnect to program their systems? If so, how do they get their programs to run when the aircraft gets loaded in sim?
  7. DragoB

    MSFS Introduction to MSFS SDK (scenery)

    I have together with a few people (Mr. Wompy on discord et. al) created a short no-bs introduction to creating and compiling a scenery project. The document is not yet finished and I am waiting for others to pitch in. The custom objects insertion is WIP. Also, please keep in mind that some of us...