• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

P3D v4 PBR Decal order, disappearing layers based on zbias.

RicherSims

Resource contributor
Messages
571
Country
dominica
Intriguing issue here.

TLDR; GP layers with PBR disappear based on zbias values.

2020-5-15_7-5-39-270.png
2020-5-15_7-4-15-850.png


I have a GP (processed through the GP Wizard of MCX and placed via SODE as an MDL) with 3 groups of layers:
A satellite image base layer. (Zbias 0)
A PBR layer overlay for conrete tile/asphalt areas. (Zbias 4)
A markings layer for everything on top. (Zbias 12 and above)
The PBR layer has 2 materials: one for concrete and one for asphalt.
The problem is, only 1 material shows up at a time. If I set the zbias to equal values only the concrete tile shows up (bottom image). If I set the value for the asphalt to be higher, only that one shows up (top image). I've tried a mix of high and low values for each. I can't get both of them to show up. However, if I remove all other layers and keep only the materials which are PBR, they both show up just fine.
The MDL is attached.

Any clues?
 

Attachments

  • TBPB_GP.mdl
    809.2 KB · Views: 208
Couldn't figure out the issue but I got around it by making the the base satellite layer 10% transparent and placing the PBR layer below it so that the dynamic light reflection appears through it.
 
Back
Top