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So I've been doing the repaint for the JustFlight PA-38 for VH-TLA, VH-FTI and VH-UAL and as modeling and paint has advanced far from the days of FS98, I'm wondering if there's a way or a tool that will allow me to paint on an MSFS 3D model or GLTF.
This first shot, I need to be able to paint the bottom of the fuselage orange cheat line from wrapping around the front of the nose and taking it all the way back to the end of the yellow line below. Note, the texture sheet has the nose segmented into multiple sections.
The other issue I have with the nose currently, editing the texture sheet by hand is due to the curvature of the nose. The line ends up curving up creating a mini quasi step. It would be great if there was a way I could paint directly on the 3D model and then I can take that back into photoshop to do the final layering of textures. I know in previous versions of the sim there were programs such as FS Repaint but does anything like it exist for MSFS or is there a suggested method to work in Blender or something else to paint directly onto the 3D model?
This first shot, I need to be able to paint the bottom of the fuselage orange cheat line from wrapping around the front of the nose and taking it all the way back to the end of the yellow line below. Note, the texture sheet has the nose segmented into multiple sections.
The other issue I have with the nose currently, editing the texture sheet by hand is due to the curvature of the nose. The line ends up curving up creating a mini quasi step. It would be great if there was a way I could paint directly on the 3D model and then I can take that back into photoshop to do the final layering of textures. I know in previous versions of the sim there were programs such as FS Repaint but does anything like it exist for MSFS or is there a suggested method to work in Blender or something else to paint directly onto the 3D model?