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MSFS20 Service for Animated People and more ...

Christian Bahr

Resource contributor
Messages
1,058
Country
germany
Hello.

I would like to offer my service for animated people here. If you are interested, you can contact me via PM. Or via my email address info(at)bahrometrix.de
The models are licensed and are delivered as finished Simobjects.

Examples of the models
basic_models.jpg
 
Hi!

Originally I planned to build my own site, but I switched to offering all my animated characters on CGTrader: Bahrometrix at CGTrader

cgtrader_bahrometrix.jpg


There is something for everyone. There are individuals as well as groups of people. They can be found as male and/or female characters. Collections are also possible.
The PBR textures have a resolution of 1024x1024px for the basic models. The standard models, on the other hand, have a texture resolution of 2048x2048px. Premium models will be added later. Premium models are characters of the latest generation. The special feature is that they contain, among other things, a speaking animation.

- All necessary source files are included in various formats: MAX, FBX and OBJ. Textures are in TIF format.
- The exchange formats FBX and OBJ have been successfully tested in Blender. FBX is with animations, OBJ is without animations.
- The characters and textures may be used in your own projects. The source files may not be passed on or sold. The source files may be modified.
- More information can be found in the CGTrader license "Royalty Free No AI". The license text can be found on the respective character page.

The characters are constantly being expanded and completed, so take a look there and see if there is something useful for you. I would be very happy about suggestions and improvements :)👍


preview_1.jpg



preview_1.jpg




preview_1.jpg




preview_1.jpg
 
Hello!

I'm currently expanding the range of animated characters. This means there are now groups of 16 people each.
At the moment, there are people on the phone and people sitting. This way, you could place them as waiting passengers
in a terminal or an airport restaurant, for example.

Over the next few days, more groups will be added (seated talking on the phone, standing looking around, etc.).

preview_3.jpg



preview_1.jpg



I've also adjusted the prices on CGTrader. All individual models, whether basic or standard, now have a uniform price. This might make it interesting for those on a tight budget.
There are also collections, which consist of a collection of individual models. Just take a look there; maybe you'll find something suitable for you: Bahrometrix - CGTrader
 
Hello.

I'd like to inform you that an animated flag is now available in my portfolio :)
The flag is dynamic, meaning it reacts to wind direction and wind speed.
If you're interested, you can contact me directly here or via CGtrader:

Dynamic Flag - Animated


Also included is a pre-exported SimObject including code that can be integrated directly into your project.
The SimObject works in both MSFS and MSFS24!

Preview_1.jpg
Preview_2.jpg
 
Hi everyone,

I've attached the new dynamic flag from Gtrader. The file worked, it looks great, and the price is OK, too. Thanks Christian :)👍
Hello Frank, I'm glad to hear you're happy.
In addition to the Dynamic Flag, there's also a Dynamic Wind Turbine: WEA Enercon 101


Preview_1.jpg

The wind turbine is included as a SimObject including xml code


Next step, more characters are created. These are the characters that can be given a "Speaking Animation":

premium_1.jpg
premium_2.jpg



premium_5.jpg
premium_4.jpg



premium_3.jpg
 
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That's also a nice SIM object, the wind turbine, I'll buy it too, you can always use it for assets
:):)👍
Oh, yes, I forgot to mention that. The wind turbine is included as a finished SimObject. So, not only the source files, but also the SimObject with the corresponding xml code :)
 
Hello, yes, that's a good question. Would it also make sense for wind turbines? Whether the flags really need LOD levels would have to be tested. Well, I can well imagine that with multiple flags, it would also make sense to achieve better optimization.
LOD0 to LOD3, LOD4
 
Hello, yes, that's a good question. Would it also make sense for wind turbines? Whether the flags really need LOD levels would have to be tested. Well, I can well imagine that with multiple flags, it would also make sense to achieve better optimization.
LOD0 to LOD3, LOD4
The flag itself is difficult to optimize because it has relatively few polygons. The mast could certainly be reduced a bit. It's always important that the final LOD model has no textures or animations!


Hi Christian,

I think you are doing amazing job considering animation presets. Do your models contain LODs?

Best Regards

Hi and thank you very much.

Yes, of course. The plan is for the Max file to initially contain at least four LODs. I'll have to see how and if that works for the other formats :)

pilot_lod.jpg
 
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