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Sukhoi Su26MX for FSX

I personally have no idea but I know google translate let's you both write letters and select text from an image on mobile devices. ;) If you can't figure it out I'll give it a try tomorrow ;)
Well, that did the trick. Not with a picture, because the app couldn't find Russian text, but with painting the letters.
It is: наддув, which means pressurization

Thanks!!
 
You already have the text on your computer.
Start your paint program
In Windows change your language to Russian.
Open your onscreen keyboard and the keys will be displayed in Russian.
Type your text on your texture sheet and it will be in Russian.
At least that's the way I do it.
Almost how I did it now, but with the translation app. The problem is that their characters are not the same as the English ones. Example: The н is the n-key on my keyboard.

But thanks anyway :)
 
Almost how I did it now, but with the translation app. The problem is that their characters are not the same as the English ones. Example: The н is the n-key on my keyboard.

But thanks anyway :)
That's why you use the onscreen keyboard rather than the real keyboard it will have the correct symbols.
 
Nice Daniël!

I tried some Russian in the past and remembering the characters is very useful. The script is Cyrillic, the letters have much common with Greek letters which you could know from science. The letter п for example, is pi and therefore a p in Russian. The letter p is an r in Russia. If you see a c, it is an s.
Sometimes I'm even able to understand parts of a Russian text because I know 75% of the characters. Universal words are easily recognised.

Very nice progress! Looks good, keep going!
 
Nice Daniël!

I tried some Russian in the past and remembering the characters is very useful. The script is Cyrillic, the letters have much common with Greek letters which you could know from science. The letter п for example, is pi and therefore a p in Russian. The letter p is an r in Russia. If you see a c, it is an s.
Sometimes I'm even able to understand parts of a Russian text because I know 75% of the characters. Universal words are easily recognised.

Very nice progress! Looks good, keep going!

Like Airport is аэропорт ;)
 
Nice Daniël!

I tried some Russian in the past and remembering the characters is very useful. The script is Cyrillic, the letters have much common with Greek letters which you could know from science. The letter п for example, is pi and therefore a p in Russian. The letter p is an r in Russia. If you see a c, it is an s.
Sometimes I'm even able to understand parts of a Russian text because I know 75% of the characters. Universal words are easily recognised.

Very nice progress! Looks good, keep going!

Well, I stopped as soon as possible with Greek on highschool, because I'm much more someone for the science ;)

Like Airport is аэропорт ;)
Okay, that one I could also guess :p
 
Here an update, again some instruments painted. The others will come next week, because it is almost Christmas :)
As you can see, the Russian text is fairly well succeeded.
cockpit5.jpg


For now, I wish you all a blessed Christmas.

Daniël
 
And.... again more texturing. I have done all the instruments now.
Panel2.jpg

Panel3.jpg

Panel4.jpg


NOTE: the avionics don't work yet, but I like them this way much more than with black screens :D
NOTE 2: none of the instruments do actually work:oops:
NOTE 3: I know that you spell accu as a-c-c-u, but on my photo's stays really AKKU o_O

Hope you guys like her.

Cheers,
Daniël
 
Last update this year ;) Started texturing the outside. This gave me a boost to go on, because she starts to look nice. Although, I still have to find out how I can get a more realistic texture, because the colours are the same everywhere, instead of different shades as seen on textures by better artists as me:eek:

Su26_1.jpg


And because it is New Year's Eve, a post card from Holland, made by my local airport:
BW2016.jpg


Cheers,

Daniël
 
Happy 2016 to you Daniël!

Regarding textures: you should use a noise layer for in overlay mode on top of the texture layers ;)
 
Basically that means making some detailed usage marks on the actual diffuse texture (so layers in PS or Gimp) ;) it looks promising Daniël, keep it going! And a happy new year to you too!
 
Basically that means making some detailed usage marks on the actual diffuse texture (so layers in PS or Gimp) ;) it looks promising Daniël, keep it going! And a happy new year to you too!
Thanks! I thought it should be something like that, and I was hoping to get some nice bake results which I could use as an some almost invisible layer. As you can see in a previous post, the panel itself (light grey) turned out pretty well, but when I bake the wings, I get a lot of strange triangles.
 
... but when I bake the wings, I get a lot of strange triangles.
Hi Daniel :)
I guess that would happen if you uv-mapped left and right wing to the same UV-coordinates (meaning "on top of each other"). Remedy: At baking time, split out objects/parts that share the same UV-space.

Hope this could shed a little light...

Cheers ;)
 
Hi Daniel :)
I guess that would happen if you uv-mapped left and right wing to the same UV-coordinates (meaning "on top of each other"). Remedy: At baking time, split out objects/parts that share the same UV-space.

Hope this could shed a little light...

Cheers ;)
Hi Felix,

I did the unwrapping, uv-mapping and baking when the wings still are in mirror-modifier, so that explains a lot ;)
I will bake them again as separate objects, it should be fixed then.
Thanks! :)

Daniël
 
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