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Hey everyone,
i used this 3 extra shading modifications to make a grass texture in random tile pattern and a noise texture to create some darker spots on the ground.
In MSFS it doesn´t show up like this. It is just the albedo texture. Is there a way to implement my modifications on shading?
Thanks
i used this 3 extra shading modifications to make a grass texture in random tile pattern and a noise texture to create some darker spots on the ground.
In MSFS it doesn´t show up like this. It is just the albedo texture. Is there a way to implement my modifications on shading?
Thanks