RicherSims
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Unless I completely misunderstand detail textures, they're suppose to add detail when zoomed up close but leave the texture looking mostly unchanged when viewed at a distance.
No matter what I try, any detail texture I add to my ground polygon completeley replaces the original.
This is the original texture; it's supposed to be a satellite image of a concrete apron, clearly with areas of varied colour.
When I add the detail texture, instead of an apron of varied colors with some details up close, I get one completely uniform apron.
This is what it looks like up close, good detail, but no variation in the colours of the tiles like I desire.
Tested in sim; same results.
I have seen several examples of asphalt and concrete that have great details up close but are still varied at distance. What am I missing?
No matter what I try, any detail texture I add to my ground polygon completeley replaces the original.
This is the original texture; it's supposed to be a satellite image of a concrete apron, clearly with areas of varied colour.
When I add the detail texture, instead of an apron of varied colors with some details up close, I get one completely uniform apron.
This is what it looks like up close, good detail, but no variation in the colours of the tiles like I desire.
Tested in sim; same results.
I have seen several examples of asphalt and concrete that have great details up close but are still varied at distance. What am I missing?